python 实现实时语音对讲
小车相加 语音对讲功能,分为server 端 与 clientvi server.py# -*- coding: utf-8 -*-# create time: 2020-12-30 15:37# author: CY# file: voice_server.py# modify time:import socketimport threadingclass Server:def __init__
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小车相加 语音对讲功能,
分为server 端 与 client
vi server.py
# -*- coding: utf-8 -*-
# create time : 2020-12-30 15:37
# author : CY
# file : voice_server.py
# modify time:
import socket
import threading
class Server:
def __init__(self):
self.ip = socket.gethostbyname(socket.gethostname())
while True:
try:
self.port = 9808
self.s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
self.s.bind((self.ip, self.port))
break
except:
print("Couldn't bind to that port")
self.connections = []
self.accept_connections()
def accept_connections(self):
self.s.listen(100)
print('Running on IP: ' + self.ip)
print('Running on port: ' + str(self.port))
while True:
c, addr = self.s.accept()
self.connections.append(c)
threading.Thread(target=self.handle_client, args=(c, addr,)).start()
def broadcast(self, sock, data):
for client in self.connections:
if client != self.s and client != sock:
try:
client.send(data)
except:
pass
def handle_client(self, c, addr):
while 1:
try:
data = c.recv(1024)
print(data)
self.broadcast(c, data)
except socket.error:
c.close()
server = Server()
server 可以部署在云端 或者 你想部署的地方
vi client.py
# -*- coding: utf-8 -*-
# create time : 2021-01-06 15:52
# author : CY
# file : voice_client.py
# modify time:
import socket
import threading
import pyaudio
class Client:
def __init__(self):
self.s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
while 1:
try:
self.target_ip = '192.168.1.5'
self.target_port = 9808
self.s.connect((self.target_ip, self.target_port))
break
except:
print("Couldn't connect to server")
chunk_size = 1024 # 512
audio_format = pyaudio.paInt16
channels = 1
rate = 20000
self.p = pyaudio.PyAudio()
self.playing_stream = self.p.open(format=audio_format, channels=channels, rate=rate, output=True,
frames_per_buffer=chunk_size)
self.recording_stream = self.p.open(format=audio_format, channels=channels, rate=rate, input=True,
frames_per_buffer=chunk_size)
print("Connected to Server")
# start threads
receive_thread = threading.Thread(target=self.receive_server_data).start()
self.send_data_to_server()
def receive_server_data(self):
while True:
try:
data = self.s.recv(1024)
self.playing_stream.write(data)
except:
pass
def send_data_to_server(self):
while True:
try:
data = self.recording_stream.read(1024)
self.s.sendall(data)
except:
pass
client = Client()
场景:
server 计划搭建在云服务器上, 树莓派 运行 client.py 我的pc 运行 client.py 然后两个端就可以对讲了,
待完善:
增加账号等安全性的东东
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